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Alchemy Combine

More than 1,000 recipes · idle automation · fully offline

Combine four elements.
Discover a thousand more.

Start with Fire, Water, Earth, and Air. Mix them in a cauldron to uncover new elements, then unlock instruments — a second Cauldron, a Big Cauldron, a Distiller, a Reactor, a Scaling Beam — that keep brewing while you're away and catch you up the moment you come back.

Coming soon to iPhone, iPad and Android

  • Free to play, no account
  • Brews on while the app is closed
  • Optional ads only — never forced

One layer of automation on a proven core

Everything you need to grow the tree.

Alchemy Combine takes the combine-to-discover loop and adds one thing: idle automation. Every element is original content — not copied from any other game's tree — recorded in a hand-editable database so it can keep growing.

More than 1,000 recipes to discover
Start from four infinite base elements — Fire, Water, Earth, Air — and combine 1 to 4 of them at a time. A matching set produces a brand-new element and grows the tree; a miss is just a miss, except in the Reactor.
Five instruments to automate the grind
Unlock a second Cauldron for parallel brewing, a Big Cauldron for larger mixes, a Distiller for reverse and splitting recipes, a Reactor that never consumes a failed mix, and a Scaling Beam for growing elements into bigger forms.
Combine ×N, and it keeps brewing without you
Queue a bounded batch and close the app — production keeps running while you're away, up to 3,000 brews, with a "While you were away" summary waiting when you come back.
A Crystal Ball for when you're stuck
Enough failed mixes earn a Crystal Ball that narrows a pour down to an unopened recipe's ingredients — a nudge, not a full answer.
17 achievements, five of them instrument blueprints
Open 25 to 175 recipes to earn each major instrument's blueprint achievement; the other twelve achievements reward Gift Boxes. A built-in Help book explains the rules whenever you need a refresher.
Fully offline, no account required
No sign-in, no server, no cloud sync. Your recipe tree, instruments, and progress live on your device and travel with your platform's own backup.
7 languages, 6 themes
Play in English, Spanish, Brazilian Portuguese, German, French, Russian, or Italian, in any of six visual themes — three of them designed to be colour-vision safe.

How to play

One mechanic. A growing tree.

The core loop is a solved, familiar genre — combine to discover. Alchemy Combine's one addition is idle automation layered on top of it.

  1. Step 01

    Pour 1 to 4 elements into a cauldron

    Every run starts with the four infinite base elements — Fire, Water, Earth, Air. Drag any one to four of them into a station and combine.

  2. Step 02

    Match a recipe, or don't

    A set that matches a hidden recipe produces a new element and records it in your tree. A non-matching set is consumed — except in the Reactor, where nothing is ever lost, at the cost of five times the brewing time.

  3. Step 03

    Unlock instruments, automate the tree

    Opening enough recipes earns an instrument's blueprint achievement — a second Cauldron, Big Cauldron, Distiller, Reactor, or Scaling Beam. Queue Combine ×N batches across them and let production run while you're away.

Free to play, ads by choice

Nothing is locked behind a paywall.

Every element, recipe, instrument, achievement, and theme is unlocked by playing — there is no purchase required to progress. The only ads in Alchemy Combine are the ones you ask for.

Optional rewarded video

Watch one, get a reward. Skip it, keep playing.

There is no banner, no interstitial, and nothing interrupts a session uninvited. When you choose to watch a short Google AdMob video, you get:

  • Extra Gift Boxes (10 per ad, up to 2 ads a day)
  • An ingredient hint toward an unopened recipe (up to 3 a day)
  • A temporary brewing speed boost

Decline any of these offers and nothing changes — you keep playing at the same pace, with no ad shown.

Privacy by design

No backend. No accounts, ever.

Alchemy Combine runs fully offline. There is no server that receives your gameplay data — the only network traffic is the ad network and the crash/analytics reporter.

  • Your progress stays on your device

    Discovered elements and recipes, unlocked instruments, achievements, and settings live in local device storage. They never reach our servers — there aren't any — and are lost only on uninstall (subject to your platform's own backup).

  • No accounts, no cloud sync, no backend

    There is no sign-in and no profile. Alchemy Combine has no server at all; every combining rule runs entirely on your device.

  • AdMob serves optional reward ads only

    Google AdMob shows a video only when you choose to watch one, in exchange for extra Gift Boxes, an ingredient hint, or a brewing speed boost. There is no banner and no interstitial.

  • Firebase, release builds only

    Firebase Analytics records a small set of usage events (equipment unlocked, recipe milestones, ad rewards granted) and Firebase Crashlytics catches crash reports. Debug builds send nothing to Firebase.

FAQ

Common questions.

Is this like other element-combining games?
The core combine-to-discover mechanic is a well-known, decades-old puzzle genre. Alchemy Combine adds one differentiating layer on top — idle automation: instruments that keep brewing while the app is closed and catch up when you return. The content (every element and recipe) is original, not copied from any existing game's tree.
Do I need an account?
No. There is no sign-in, no profile, and no cloud sync. Your discovered elements, unlocked instruments, and achievements are stored locally on your device.
Are the ads forced?
No. Every ad in Alchemy Combine is a rewarded video you choose to start — for extra Gift Boxes, an ingredient hint, or a brewing speed boost. There is no banner and no interstitial, and declining an ad never blocks or slows down play.
Is there a paid version or in-app purchases?
Not in this release. Every element, recipe, instrument, achievement, and theme is unlocked entirely by playing.
Does the game work without an internet connection?
Yes. Combining, discovery, instruments, achievements, and the Help book all run fully offline. Only the optional reward-ad flow and the crash/analytics reporting need a network connection, and neither one blocks play if you're offline.