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Ludo Online: Multiplayer Get the app

Privacy policy

Privacy policy

Last updated 2026-07-13

Ludo Online: Multiplayer is operated by TLM Software Design, Inc., a Michigan corporation with offices at 27280 Haggerty Road, Ste C-6, Farmington Hills, MI 48331, USA ("we", "us", "our"). This policy describes what the app collects, why, where it goes, and the choices you have.

Summary

  • Solo vs. AI and hotseat need no network at all — those modes never contact a server, and no account is required to play them.
  • Your local profile (display name, per-mode stats, settings) and saved offline game live only on your device and are lost on uninstall.
  • Online play (private rooms, Quick Match) uses Firebase Anonymous Authentication — a random ID, no email, no password, no social login.
  • While an online match is active, Firebase Realtime Database stores the room's state (dice rolls, turn order, token positions, the display name you chose, connection status) so the server can validate moves for every player in that room.
  • In-match reactions are a fixed catalog of emoji and phrases — there is no free-text chat anywhere in the app.
  • V1 has no in-app purchases, no ads, and no coin economy — there is nothing to buy and no payment data collected.

What the app stores on your device

The following values are written to local, on-device storage. None of it is transmitted anywhere unless you start an online match, in which case only the room data described below is shared with the other players in that room.

There is no account, no cloud backup of this data, and no cloud sync between devices for offline play. Uninstalling the app removes all of it.

Network behavior

Solo vs. AI and hotseat are fully offline — no server is involved. Only starting or joining an online match (a private room or Quick Match) contacts Firebase:

If you never start or join an online match, the app makes no network requests at all.

Android permissions

The app declares exactly two permissions in its Android manifest:

No camera, microphone, location, contacts, storage, calendar, or biometric permissions are requested.

In-match reactions

Emotes are a fixed, closed catalog of emoji and short phrases — there is no free-text input anywhere in the game, so there is nothing to moderate. During an online match, sending a reaction shares which fixed reaction you chose (not any custom text) with the other players currently in your room.

No in-app purchases, no ads

Version 1 of Ludo Online: Multiplayer ships completely free, with no in-app purchases, no coin economy, and no advertising. There is no payment flow, so there is no payment or billing data collected. If that ever changes, this policy will be updated first, before any such feature ships.

Children

Ludo Online: Multiplayer is intended for a general audience aged 13 and up (16 in the EU/UK). It is not listed as a children's app and is not directed at children, and we do not knowingly collect personal data from children. If you believe a child has interacted with the app and we have collected anything we shouldn't have, contact privacy@swtlm.com and we will delete it.

Your rights and choices

Because there is no email, password, or persistent personal profile behind the anonymous online ID, most data-subject rights — access, portability, deletion — are satisfied by uninstalling the app, which removes all on-device storage, and by the fact that room data in Firebase exists only for the lifetime of the match you played. To exercise any rights or raise a privacy concern directly, email privacy@swtlm.com and we will respond within 30 days.

This website

These pages (apps.swtlm.com/ludo-board-game) are static and hosted on AWS S3 + CloudFront. As of this writing, no Google Analytics (or any other) tag is wired into this site — it loads no third-party scripts and sets no cookies at all. If GA4 is added in a future update, it will only load after you explicitly accept via a cookie banner, and this section will be updated to describe the consent-gated analytics cookies (_ga, _ga_*) and how to withdraw consent. The only data that flows today is standard CDN access logs (IP address, timestamp, requested URL) retained by AWS per their default logging policy — not joined to any in-app identifier.

Service providers

Changes to this policy

We will post material changes here and update the "Last updated" date above.

Contact

Privacy questions: privacy@swtlm.com. General support: info@swtlm.com.

TLM Software Design, Inc.
27280 Haggerty Road, Ste C-6
Farmington Hills, MI 48331
USA

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